Jade is a Lead UI Artist based in Los Angeles, currently working at Infinity Ward on the Call of Duty franchise. You may recognize her work on the critically acclaimed Modern Warfare [2019] , Warzone [2020] and Modern Warfare II [2022] titles. As a game developer, she specializes in creating Motion Graphics and generates interactive graphical Art components which include in-game layout designs , heads up displays [HUD], transition animations and visual effects; with an emphasis on quality, innovation and integration. Her portfolio contains a variety of design work with a focus on abstract and futuristic graphic effects. She graduated with honors from Central Saint Martins with a Bachelors of Fine Arts in Performance Design and holds an honors degree from the Vancouver Film School in Digital Design.
email: contact@jadegreggory.com
Developer Diary: Jade Greggory, UI Artist
It's that time again! We've got another Developer Diary - This time, we meet up with Jade Greggory, UI Artist. As part of the UI Team, her fingerprints are all over the the layout and visual feel of Modern Warfare and Warzone.